The Atlantic published my book review of War Play by Corey Mead:
Riffing off the expression “all but war is simulation,” Mead considers weapons that are highly mediated, like Reaper and Predator drones piloted by soldiers using monitors and computer controls. As war itself turns to simulation, when buttons replace triggers and blades, and when killing is removed several orders from civilians and even from soldier-executioners, who is morally responsible for wrongful death or even “successful” “targeted strikes”? Who, in this surreal and oddly precise version of Ender’s Game, is ultimately culpable? When war becomes even more unseen, when it slides ever-more toward computerized management and best-guess threat assessment, will we be more disposed to wage it?